UX/UI Design Training
Level
BeginnerDuration
24h / 3 daysDate
Individually arrangedPrice
Individually arrangedUX/UI Design Training
In the UX/UI Design Training, you will master the key techniques of visual design and user-centered design.
Who is this training for?
Managers, analysts, designers, researchers, testers, and decision-makers at various stages of product development (not only digital)
Professionals involved in designing, implementing, or supervising the launch of new digital and physical products
Those who want to understand design and learn how to create useful products in terms of functionality and aesthetics
Graphic designers and creatives who want to leverage their skills to improve user experience when interacting with websites
What You Will Learn
- How to work with applications/services for designing and prototyping graphic user interfaces
- Rapid prototyping to visualize project concepts
- The fundamentals of user-centered design
- How to use design guidelines, patterns, and style guides for various platforms
- Methods for improving collaboration between designers and developers
- Where to find inspiration and resources for continuous learning and skill improvement
Training Program
-
Introduction
- What is Design?
- Designing digital products
- The design process
- Figma – application basics
- Prework – introduction to the interface (short online course)
- Basic workflow
- Project structure
-
User Experience Design
- Introduction to UX
-
Basic UX tools: personas, user stories, user scenarios, user journey,
user flows, etc. - Information architecture
- Sketching
- Workshops
- Figma – first steps in project creation
- Wireframes
- Working with vectors
- Using Community resources
-
User Interface Design
- Introduction to UI
- Basic UI elements
- Continuing interface design
- Typography
- Color
- Visual design principles
- Grids
- Animation
-
Getting Started
- Figma – creating a mockup
- Designing graphic elements
- Prototyping
- Project testing
-
Complex Interface Elements
- Forms – best practices
- Tables – best practices
- Navigation
-
Accessibility
- Accessibility in design
- Design context
- WCAG & Section 508
- Key principles and best practices
- Audits
-
Handoff
- Export in Figma
- Formats
-
Advanced Figma Applications
- Building and managing style libraries
- Components
- Autolayout
- Project documentation
- Constraints and responsiveness
- Animations and interactions
-
Advanced User Experience Design
- Research
- Interviews
- Mental models
- Card sorting
- UX testing
- Heuristics
-
Design Systems
- Psychology in design
- KPIs and other product management methodologies